Map Comments and Edits Thread

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Re: Map Comments and Edits Thread

Postby Mr--Clean » Mon Apr 02, 2012 10:12 pm

Wait what happened to your swamp level morgan? I wanted to see that one :P
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Re: Map Comments and Edits Thread

Postby Morgan_Leah » Mon Apr 02, 2012 10:27 pm

It's sitting right on my profile page. I didn't post it because it's not a good map, but here it is.
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Re: Map Comments and Edits Thread

Postby Mori » Tue Apr 10, 2012 12:47 am

Shuckle


Been pretty distracted by playtesting maps, haven't had much time for making them.
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Re: Map Comments and Edits Thread

Postby Walker » Tue Apr 10, 2012 1:03 am

But Mori, one of the marks of a true mapmaker is that they make hundreds of maps and never test any of them. How will you be an elite mapmaker if you insist on actually testing your maps?! Sheesh.

(Also I left a comment for you. :) )
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Re: Map Comments and Edits Thread

Postby nerd-boy » Tue Apr 10, 2012 7:34 am

dammit walker way to describe me exactly!
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Re: Map Comments and Edits Thread

Postby Mori » Thu Apr 12, 2012 9:56 pm

A bunch of people I know just saw the 10th episode of Madoka. Good times. Oh right also I made a map thing.

16th Parallel


Davenport


17x17 time.

Anzio


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Re: Map Comments and Edits Thread

Postby Mori » Sun Apr 15, 2012 12:05 pm

Double post because new account. So far it's not that strong, but I'll get some good maps on this one eventually. I just don't want to keep retreading the same ground.
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Re: Map Comments and Edits Thread

Postby Kataiser » Sun Apr 15, 2012 1:17 pm

Chocolate Helicopter


Maybe the helicopter is made of chocolate.
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Re: Map Comments and Edits Thread

Postby headphone » Sun Apr 15, 2012 4:11 pm

Your avatar is confusing me, mine used to be flak.
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Re: Map Comments and Edits Thread

Postby Mr--Clean » Sun Apr 15, 2012 11:29 pm

Yeah but your flack was way different. If you think thats bad imagine how the 10 something guys who have had the same eagle avatar felt
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Re: Map Comments and Edits Thread

Postby headphone » Mon Apr 16, 2012 1:14 am

Fair enough.
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Re: Map Comments and Edits Thread

Postby Mori » Sun Apr 29, 2012 4:14 pm

Cylindrical Sea

Bendy Straws

Espera

Seven Ways Till Sunday


Made a ton of maps recently, those are just a few people may have missed.
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Re: Map Comments and Edits Thread

Postby Kamuscha » Mon Apr 30, 2012 5:40 am

devmap nazi_zombie_Anzio
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Re: Map Comments and Edits Thread

Postby Mori » Thu May 03, 2012 7:10 pm

Lex Wins

/人◕ ‿‿ ◕人\


Maps are slowing down. Looked through a ton of maps from walker, hellraider, etc, and I'm not going to retread unnecessary ground if I can avoid it. Hopefully, each of my new maps will bring something new to the table. On Lex Wins, 4 towers is still a fairly unusual and untested type of map, at least from what I saw, so I don't think 1 more to add to that small group of maps would hurt at all. On /人◕ ‿‿ ◕人\, I've always found the terrain of Nightmares Echo In My Head to be fascinating, so there's tiny bits and pieces of that in there, combined with me just generally trying to make less forested maps in general.

My question on Lex Wins is whether the weak base towers should be moved to a more safe location or not. I could easily switch them for the island cities if they're problematic, but then the weak base capture phase is not as strong in the first few turns.

Added Black Boats to strengthen weak base early options. Weak tower can be artillery locked by all COs in Broken Tier now from 3 tiles from weak base. I think it's a fairly effective solution, and it makes the weak towers much easier to defend.

HQs on Lex Wins switched for labs, funds adjusted accordingly, to avoid possible HQ rush.
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Re: Map Comments and Edits Thread

Postby wesai » Sat May 05, 2012 10:38 am

Hi guys, I'm new to mapping so I would like some feedback. :3

I wanted to keep these 2 maps simple (one of them short for 1v1), and focusing on ground battle, here's them:

1v1 short map

4 players map

Oh and by the way, how do I parse the map so it displays its thumbnail here in the post? Thanks!
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