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CO Scrounger

 
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Opinions?
Low powered
40%
 40%  [ 2 ]
High powered
0%
 0%  [ 0 ]
You made something that could screw over Kanbei
0%
 0%  [ 0 ]
Math? In MY AWBW?
60%
 60%  [ 3 ]
Total Votes : 5

Author Message
NARFNra
Tank
Tank


Joined: 10 Feb 2010
Posts: 351
Location: Being reprimanded by the final boss

PostPosted: Sun Jul 18, 2010 10:14 am    Post subject: CO Scrounger Reply with quote

CO Name: Scrounger
CO Bio: Scrounger is the codename of an old, poor CO, who became one by a clerk accident many years ago. He was kept around after doing successfully in an early invasion first invasion of Green Earth. Unfortunately, he's paid little due to "Budget Cuts(Hawke blows it all on coffee, Flak blows stuff up that costs money to be repaired, Adder spends it on himself, Jugger on upgrades, Kindle on hair supplies, Koal on footstools, and Lash does the predictable with it), and thus is used to dealing with low levels of price range.

d2d:
Infantry units are excluded from d2d
all units are 130-(priceofunit/1000)/125-(priceofunit/1000)(Rounded up)
All properties earn 700 instead of 1000

COP Bar:oooOOOO
COP: Monthly Pay
All units gain standard 10/10 boost
Earn 1200 from all cities
Recons get extra 10/5 boost

SCOP: Jury Rig
All units gain standard 20/20 boost
All units gain HP equal to 6-(priceofunit/1500)(Rounded down), for a minimum of 1 HP healed
Recons get extra 15/7 boost

(So I built a CO in an attempt to make Recon's cool... Income drop'll probly kill them though. Don't judge my complicated price thingie on complicatedness alone Evil or Very Mad.)
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Hellraider
Map Committee
Map Committee


Joined: 16 Jan 2007
Posts: 1443

PostPosted: Sun Jul 18, 2010 11:34 am    Post subject: Reply with quote

Underpowered. Properties earning only 700 basically means a price increase of nearly 50%. Which is not worth the stats, not to mention that footsoldiers are still 100/100.
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