Hypnotize

Critique and discuss the design maps on AWBW

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Hypnotize

Postby Hellraider » Tue Oct 09, 2007 3:12 pm

I know I have already once posted this map, but I have made major changes to it, to make it as interesting as possible.

http://awbw.amarriner.com/prevmaps.php?maps_id=28795

I tried to perfect FTA balance so it was even fair with these far away airports. Also, quite a wide range of units and COs ought to be usable on this map. You can utilize Mechs even without an APC (which is also useful though). Recons are useful to defend the HQ or assaulting some helpless infantry. Tanks and Artillery are always useful, B-Copters anyway. (Infantry lol) Even Md Tanks are kind of worthy, especially if there are still no Battle Copters around, since there are only two bases.
Of course I've also tried to make it aestethically pleasant and at least I kind of like it.

Anyway, I appreciate any comments or opinions about further improving it.
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Re: Hypnotize

Postby SmackCakes » Sun Oct 23, 2011 11:13 pm

What are the Artillery for?
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Re: Hypnotize

Postby Walker » Mon Oct 24, 2011 2:12 pm

4 year thread bump. xD
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Re: Hypnotize

Postby SmackCakes » Mon Oct 24, 2011 3:53 pm

Walker wrote:4 year thread bump. xD


Yeah... Well Map Committee is understaffed, It may take them a while to get back to you about your map. Also first post.

But seriously, can someone tell me?
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Re: Hypnotize

Postby Walker » Mon Oct 24, 2011 6:21 pm

I honestly have no idea what purpose the arties serve.
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Re: Hypnotize

Postby Frostylight » Tue Nov 01, 2011 2:00 am

I am just going to pose a thought- I figure the arty has a very limited purpose: Restricting movement of footsoldiers straight across, and to somewhat limit the theft of the city that it covers.
A rocket might be more useful, or perhaps a missile unit. =/
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