AW/FE by Web

AWBW/FEBW Forum
It is currently Mon Jan 22, 2018 5:23 am

All times are UTC - 5 hours


Matchet's Maps & Classics [Rated M for Micro]

Critique and discuss the design maps on AWBW

Moderator: Forum Mods

Matchet's Maps & Classics [Rated M for Micro]

Postby matchet » Fri Dec 14, 2012 6:33 am

Hi all!
I recently discovered this web and started to create maps for plays with the community in playing with (lolesp.com).
Im a AW fan who refuses to play as competitive as a proplayer, but map creator enthusiasm. And I like symmetry and fair play over all things. So attempting to that, here we go:

Note 1: Im spanish, so I can have some language glitches.
Note 2: Classic games (included on original games) are noted with Image icon. They are exactly the same map you can find on your game, but the name is in spanish (because my games are on that lang)
Note 3: Maps will be published individually, one per post, to keep it as clean as possible
matchet
Infantry
Infantry
 
Posts: 13
Joined: Thu Dec 13, 2012 12:52 am

Re: Matchet's Maps & Classics [Rated M for Micro]

Postby matchet » Fri Dec 14, 2012 7:09 am

Links and Use!
To see and coment map: http://awbw.amarriner.com/prevmaps.php?maps_id=59809
To play map: http://awbw.amarriner.com/create.php?maps_id=59809
To Add Favorites: http://awbw.amarriner.com/favorites.php ... s_id=59809


@Matchet - Simple & Classic 2
Image (minimap: Image )
Description
This is the first map I made with AWbw editor.
I expect it should get a good rating (S or A) for play (dunno how a map get in a cattegory). Its completely symmetrical, and hope, balanced as much as possible.

Size: 10x10
Image Starting: (3) CO x1 | Factory x2
Image Neutral: (14) City x12 | Factory x2

Suggested Configuration:

Fog: ON
Players: 2
Teams: NO
Tag: NO
Weather: Random
(Optional) Capture: 13
(Optional) Time: 20 turns
(Optional) Lab units: No lab this map

Suggested Bans

Units: Image Rockets (Maybe? great range for a very small map size)
CO: Image Sonja (only on Fog) | Image Colin (Maybe? Unit spam) | Image Grit (only without Fog)



___________
only for curious: this is a remake of the early first version ( http://awbw.amarriner.com/prevmaps.php?maps_id=59797 ). I just cant edit that map because are games on there.
matchet
Infantry
Infantry
 
Posts: 13
Joined: Thu Dec 13, 2012 12:52 am

Re: Matchet's Maps & Classics [Rated M for Micro]

Postby Mr--Clean » Tue Dec 25, 2012 9:19 pm

One thing I have to say about the map is the neutral bases are a bit to far up and close to each other. If something can be built on one that can direct effect, like how rockets can be built on one and can fire on the other base next turn, then they are usually way to close.

Aside from that pretty good job
Image
User avatar
Mr--Clean
Artillery
Artillery
 
Posts: 672
Joined: Thu Sep 01, 2011 11:34 pm
Location: Where soul meets body

Re: Matchet's Maps & Classics [Rated M for Micro]

Postby matchet » Wed Dec 26, 2012 7:50 am

@Mr--Clean you are right. I modified that map twice so much, so there is the (I expect) final version!:

Links and Use

To see and coment map: http://awbw.amarriner.com/prevmaps.php?maps_id=59847
To play map: http://awbw.amarriner.com/create.php?maps_id=59847
To Add Favorites: http://awbw.amarriner.com/favorites.php ... s_id=59847

@Matchet - Simple & Classic 4
Image (minimap: Image

Description
4th revision of the map "Simple & Classic"
- River have been replaced by pipes. Now corners are really independent paths from mid
- Now corners have less chokepoints and less forests so is more easy to advance through this
- Mid mountains have been moved to laterals so there is now an open road to the enemy
- Number of factories reduced to 2 from 3. Now, spamming infantry is less effective
- The number of total mountains reduced to 4 from 6. Now is more hard to have map vision
- Factories have been moved from mid to corners and laterals. No more problems with rockets reaching enemy base

Size: 10x10
Image Image Image Starting (3)
Neutral (12): Image x10 | Image x2

Suggested Configuration

Players: 2
Teams: NO. Tag: Not reccomended
Fog: ON (highly reccomended)
Weather: Random
(Optionals) Capture: 12 buildings // Time: 18 turns

Suggested bans

Units: none (pipperuner, but its obvious)
CO: Image Sonja (Only on Fog) | Image Colin Image (economy advantage) | Image Grit (extra range is problematic for short maps) | Image Kanbei (can stomp easy with only infantry)
matchet
Infantry
Infantry
 
Posts: 13
Joined: Thu Dec 13, 2012 12:52 am


Return to Design Maps

Who is online

Users browsing this forum: No registered users and 1 guest

cron
Powered by phpBB® Forum Software © phpBB Group