From what I have read so far, this debate brought to light the fact that our playstyles on AWBW have changed over the years. And that's not a bad thing. The catalyst being the metagame and personal reasons for changing gameplay, it does not necessarily mean that the playstyles of old are bad. While they may have worked well at a time when arties were the norm, they are not favored in the current metagame. It is simply a different way of playing, very much like the various openings in chess. In my experience, people who played well on AWBW years ago play just as well as they did now, if not better. The changes in the metagame and gains in PvP experience played a large role in influencing their playstyles, not to mention their CO preferences. Even the COs themselves, with their specific abilities, had some part in influencing each player's way of playing. So skill level is not completely at fault here. Just remember that at one point in our lives, we were complete newbies and had absolutely no clue how to play advance wars. Look at how much we've progressed since then. I certainly have noticed how many of you improved since the first game I played with you. At this point with updated maps, the inclusion of com towers and the like, the current metagame favors direct units more than it did several years ago. Because of these changes, our playstyles will invariably adapt to them to maintain optimal gameplay with positive results. This is normal and encouraged in a competitive environment. We will always be experiencing differences in strategies and that is just what we need, to learn different ways to play optimally and adopt effective playstyles for each situation. If every single person played the exact same way in every single game without any deviation to the strategy, not that it is unrealistic, but I highly doubt any one of us would like to keep playing. Aside from that, the CO list will fluctuate from time to time until a long-established metagame stabilizes the tiers, which is very close to what we have now. The new tiers for High Funds and Limited High Funds are being solidified as long as people continue playing games relative to each game style. Nothing is set in stone and that's fine. There's always room for change.
It is good to express your opinions because your contributions and in-depth knowledge are well respected in the community. We appreciate your thoughts and perspectives on these CO's in discussion and always welcome your input on their strengths and weaknesses. Correct me if I'm wrong, but I am having a hard time understanding how bashing the other person is beneficial to this interesting debate. If it is, then I'd like to understand how.
If specific games have to be made to prove a point, then by all means make them. Past experiences can only go so far to make a statement, and it is impossible for anyone to have the exact same kind of experience as another. It is that small difference that sets us apart from others and makes us unique. That's life. Just like society, the metagame is constantly changing with established values and internal conflict. Nothing is truly fixed. It simply means that we are growing up, changing over time.










