EchelonThree wrote:Also, I'd object to league players being seeded by RATING, I'd advise win average instead. (winning by all your opponents stalling on the verge of defeat and getting booted doesn't increase your rating)
They did that on purpose (was frosries idea I think) so "free" games where your opponent gets booted wouldn't count towards rating. In practice games where someone resigns on day 1 get counted, and games where someone gets booted on day 30 after months of play, don't get counted. I dislike the system, my opponents always get booted after they realize they have lost, about half of my games get the opponent booted:S
I suggest looking at rating though, it factors in if your opponent had a high rating or not, the win/lose only shows wins and losses.[/quote]
So take mine for example, I'm one of the lower rated players on there, but it fails to take into account that most of my 7 wins came from stalling opponents.
And then there's the games with completely lopsided COs (LOL, Sami vs Jake on a small map), and poor maps with FTA/STA (pheasant, pipes aplenty, bisection).
Now, let's take another league rating example.
I'm not against Sothis, but his WLD is 7-4-0, my WLD is 7-4-0, he's third in his division, I'm sixteenth.
Leagues are not a reliable method