GLITCH were a unit was able to attack more than once.

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GLITCH were a unit was able to attack more than once.

Postby Charleslie » Thu Aug 16, 2012 2:05 am

I was playing on http://awbw.amarriner.com/game.php?games_id=174887 and it let me do an action twice. I had a neotank on the separate island was cornered by 2 units. I ...

1. Attacked the recon with the stationary neotank.
2. Moved a different unit.
3. It let me move the neotank again. (I did to test it out.)
4. I attacked a tank with it.
5. I couldn't move it again but it had the option to attack again. (nothing was in range)
6. I finally used the wait command on it after It had been moved and it attacked twice.

It was kind of as if I could attack as much as I wanted with the unit in the turn but I could only move it once. In the log, it did not record either attack, but it did recorded everything else including the movement of the neotank.

This seems to be a pretty significant glitch. I do not know what triggered it.
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Re: GLITCH were a unit was able to attack more than once.

Postby theether » Thu Aug 16, 2012 5:43 am

like in this topic?
viewtopic.php?f=29&t=14544
This is a problem, indead
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Re: GLITCH were a unit was able to attack more than once.

Postby DynamiteHeddy » Fri Aug 24, 2012 9:21 am

Oh, so even moving+attacking (and attacking again) is viable with Sonja's glitch? Ouch. I had thought it only affected stationary attacks, but then again I really didn't test it out since I was mostly concerned about how this could be abused to get out of situations where your units are "trapped" by Sonja's infantry.
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Re: GLITCH were a unit was able to attack more than once.

Postby blozzee » Fri Nov 16, 2012 2:19 pm

you shouldn't play tag game since it is prone to glitches
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Re: GLITCH were a unit was able to attack more than once.

Postby DynamiteHeddy » Sat Nov 17, 2012 12:11 am

blozzee, this one's got nothing to do with it being a tag game, it's a bug in the game mechanics for Sonja. What it probably is is a test for Sonja's SCOP getting called to make the first attack (checking game logs will confirm this, as the game records any attacks on Sonja's units during her SCOP as Sonja attacking in the previous turn), but when it does that "first attack", the call doesn't loop back to ending the unit's turn, allowing the unit to "attack" [strictly speaking in game mechanics you are actually doing defense damage, which might be notable for anyone playing Grim, Sturm or Javier, although why the latter two would be matched with Sonja is beyond me] Sonja's unit(s) until one or the other is destroyed.

It's basically why I won't play Sonja anymore.
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